| Introduction
This completely revised and updated edition is dedicated to all Cinema 4D users, but also contains lots of tips and techniques for users of other 3D applications. It deconstructs the RealFlow plug-in set with all its features, possibilities and limitations. The scenes are tested with Cinema 4D R10 and 11.0. You'll also have accesss to all described Cinema 4D files.
One of the top questions is, how to use RealFlow animation data for network rendering. RF_magazine shows simple, but effective ways to bake soft body or rigid body animation data. These files can easily be provided for network rendering. Boost your rendering performance with RealFlow simulations.
Basic Python scripts are also included. Enhance your workflow by changing 2500 parameters or more at once! Import custom greyscale maps for impressive RealWave objects. Learn how to stop RealFlow simulations to achieve the famous "Bullet Time" effect.
RF_magazine "Cinema 4D SE" also takes a look on new or extended features, like UV wetmap generation, particle import via ThinkingParticles and scenes with high object counts. So don't miss this issue. It's packed with tons of information, techniques and examples for your daily work!
RF_magazine can only be viewed under Windows OS!
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