| Introduction
Rigid Body Dynamics is one of RealFlow's key features, but still a little underestimated, though its capability of interacting with fluids is a strong feature. The possibilities with rigid bodies are at least as versatile as with fluid dynamics. The Character Environment Scripts from Next Limit are a powerful extension of the existing system. RF_magazine's “Rigid Body Dynamics” gives a coherent summary of the backgrounds and methods behind this mighty feature. Additionally you'll get basic, but essential facts about forces, velocities, and other physical properties.
Understanding physical properties like force or friction is a necessitiy, therefore RF_magazine provides detailed, but comprehensive information about these basics. You'll read about various dependencies and find many examples about how these parameters work inside RealFlow.
As always RF_magazine starts with easy-to-follow examples, showing you basic concepts. With growing knowledge you'll be able to understand the more complex projects covered in this issue. Even scripted solutions for customizing RealFlow's rigid body solver and changing parameters on the fly are included. Problems aren't omitted, because they're a fundamental part of an artist's daily work. This issue is completely revised and updated.
RF_magazine can only be viewed under Windows OS!
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